Kepler's Clock: Periods and Distances

An educational simulation game. Predict how long a moon or planet takes to go around, or the mass or distance that sets its period, then run the clock and see whether it comes back to the start.

Kepler's third lawOrbital period

ORBIT CLOCK

The Moon's month

Ready
Enable JavaScript to run the orbits. The instructions and worked example remain readable.
Velocity vGravity gPath of the marked bodyYour predictionOrbits
Kepler's third lawT² = 4π²·r³ ÷ (G·M)

Time

0.00 d

t

Angle turned

0.0 °

θ = ω·t

Orbit radius

— km

r

Orbital speed

— km/s

v = √(G·M ÷ r)

Period

— d

T = 2π·√(r³ ÷ G·M)

Predict before you run

Type your answer to set up the run. Run stays off until there is an answer.

Predict the orbit before you run it.

Mission score—

A right answer, within 2%, earns 100 points. Getting it right on the first run adds 50. A run counts as soon as it starts.

✓ Right answer① First try

How to play Kepler's Clock

  1. Choose an orbit and read the central mass, the distances, and any known period on the card.
  2. Use T = 2π·√(r³ ÷ G·M), or compare two bodies around the same centre with T² ∝ r³.
  3. Type your answer and press Run. A period runs the clock for that many days; a mass sets Jupiter; a distance places Mars.
  4. If you are right, the marked body comes back exactly to the start mark. Then read the graph: every body lies on the line T² ∝ r³.

What is Kepler's third law?

Johannes Kepler found that the farther a planet is from the Sun, the longer it takes to go around, with T² proportional to r³. Newton's law of universal gravitation explains why: for a circular orbit, gravity supplies the centripetal force, G·M·m ÷ r² = m·(2π ÷ T)²·r, so T² = 4π²·r³ ÷ (G·M). The orbiting body's mass cancels, and the constant 4π² ÷ (G·M) is the same for every body around the same centre. That lets you compare two moons or planets with a simple ratio, find a distance from a period, or even weigh a planet or a star from the orbit of something going around it.

A focused learning model

Each orbit is a circle around a fixed central body, and the orbiting bodies do not pull on each other. Real orbits are slightly elliptical, and the central body also moves a little, so the Moon's measured month is 27.32 d rather than 27.45 d. Completed orbits and the end of each run are found exactly. Orbits are drawn to scale; the time per second on screen is shown on the canvas.

Changing language keeps your orbit, answer, attempts, and run.